Study Stories: Adventures in Instructional Design

game design & learning, instructional design

Article Review: “Good Game: On the Limitations of Puzzles and Possibilities for Gameful Learning”

Welcome to “Article Review”, where I put on my scholarly cap and robes to give an academic article its due in critical analysis.

This week’s article: 

“Good Game: On the Limitations of Puzzles and Possibilities for Gameful Learning” by Jeremiah Kalir Continue reading “Article Review: “Good Game: On the Limitations of Puzzles and Possibilities for Gameful Learning””

instructional design, mindset, visual instructional design

Draw More: A Growth Mindset

This week, one of our graduate courses assigned two TED Talks:

Ole Qvist-Sørensen – Draw More, Together

Graham Shaw – Why People Believe They Can’t Draw, and How to Prove They Can

As I watched Ole Qvist-Sørensen and Graham Shaw argue for the importance of everyday, casual, and even communal drawing, I was struck by how much they were articulating the concept of “growth mindset”. Continue reading “Draw More: A Growth Mindset”

diversity and inclusion, graphic design, infographics, visual instructional design

Infographics and CARP Design Principles: A Case Study

Like most recovering English Lit nerds, I get heart palpitations whenever I encounter an infographic that not only celebrates my favorite creative types but teaches me something new about them.

swoon
I call this masterpiece “Recovering English Lit nerd upon discovering a new literary infographic.”

One of the best infographics on the subject is RJ Andrews’ “Creative Routines”, published on Info We Trust and thumb-tacked to many a cubicle wall in humanities departments across the globe. Continue reading “Infographics and CARP Design Principles: A Case Study”